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Old Jul 03, 2008, 07:59 PM // 19:59   #21
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Quote:
Originally Posted by Arutima
maybe make impossible to cast enchantements on people using ursan
I thought that the monkies in Ursan team were normal HB healers?
For general PvE though - Aegis doesn't have a target - and resto spells also aren't enchantments.
So yeah - I am guessing that there is a high chance that they implement a "fix" like that.
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Old Jul 03, 2008, 08:02 PM // 20:02   #22
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general HB healers is right but then again seed of life is the best part
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Old Jul 03, 2008, 08:06 PM // 20:06   #23
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The most important point she raised was that wounding strike is not being worked on.

What a joke.
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Old Jul 03, 2008, 08:07 PM // 20:07   #24
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Maybe cant be the target of ally spells.....for all of em (Raven, Ursan, Wolfen)
Always thought that should be the case, but oh well
No more care bear countdown.........
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Old Jul 03, 2008, 08:10 PM // 20:10   #25
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Quote:
Originally Posted by Riceboi
Nerf ursan anet, piss off all the people that grinded for it. Lose more possible customers for gw2.
I grinded R10 Norn and am 100% for nerfing Ursan, thanks.
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Old Jul 03, 2008, 08:11 PM // 20:11   #26
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Make all ursan skills attacks, not touch skills, so it can be blocked, and damage reduced by anti-attack skills.

Make ursan remove effects of all primary attributes.

Make ursan strip all shouts, enchants, stances and echoes once activated (but not prevent).

Make ursan give you a base health, armor, and energy, so no class has an advantage.

Make weapon mods disabled during Ursan blessing.

Last edited by lyra_song; Jul 03, 2008 at 08:13 PM // 20:13..
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Old Jul 03, 2008, 08:14 PM // 20:14   #27
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If she's gonna say what her favourite colour is, she might as well tell us what the air-speed velocity of an unladen swallow is.
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Old Jul 03, 2008, 08:19 PM // 20:19   #28
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http://www.style.org/unladenswallow/
link for you Regina if you need
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Old Jul 03, 2008, 08:34 PM // 20:34   #29
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Quote:
Originally Posted by lyra_song
Make all ursan skills attacks, not touch skills, so it can be blocked, and damage reduced by anti-attack skills.

Make ursan remove effects of all primary attributes.

Make ursan strip all shouts, enchants, stances and echoes once activated (but not prevent).

Make ursan give you a base health, armor, and energy, so no class has an advantage.

Make weapon mods disabled during Ursan blessing.
Maybe just the first change should be made. Any more than that and people will just run normal builds instead.
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Old Jul 03, 2008, 08:37 PM // 20:37   #30
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Quote:
Originally Posted by lyra_song
Make all ursan skills attacks, not touch skills, so it can be blocked, and damage reduced by anti-attack skills.

Make ursan remove effects of all primary attributes.

Make ursan strip all shouts, enchants, stances and echoes once activated (but not prevent).

Make ursan give you a base health, armor, and energy, so no class has an advantage.

Make weapon mods disabled during Ursan blessing.
A nerf if I may say so would be nice , it would decrease the speed of clearing elite areas , give more counters and disable exploiting the skill mechanic.

Quote:
Maybe just the first change should be made. Any more than that and people will just run normal builds instead.
The ideal thing would be that , less experienced groups would run ursan ,while those more experienced would clear it with normal skills. That would also require a little "buff" to normal builds.

Last edited by kostolomac; Jul 03, 2008 at 08:40 PM // 20:40..
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Old Jul 03, 2008, 08:39 PM // 20:39   #31
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Quote:
Originally Posted by mazza558
Maybe just the first change should be made. Any more than that and people will just run normal builds instead.
Only the first is an actual nerf.

The rest are exploit/bug fixes.

But yes...please Regina. Get the devs to look into those points.
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Old Jul 03, 2008, 08:42 PM // 20:42   #32
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Quote:
Originally Posted by Arkantos
ANet aren't complete morans.
Yeah, not morans. Heheheheheheheheheheheheh. Something else. Not morans. No. Hehe.
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Old Jul 03, 2008, 08:43 PM // 20:43   #33
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Ursan already got nerfed.

Nerfing it again would be ludicrous. That would just bring back class discrimination where all non-core classes have zero chance of ever getting into a party for DoA, Urgoz, the Deep etc. etc.
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Old Jul 03, 2008, 08:48 PM // 20:48   #34
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^ This is a myth. Dervishes were often used as tanks in DoA pre-Ursan. Ritualists were used as nukers instead of elementalists (both were terribad but Rt was probably less terribad.) Paragons were used by all teams that actually had a brain.
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Old Jul 03, 2008, 08:52 PM // 20:52   #35
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^

Maybe sometimes in DoA but by the inherent stats of the game Warriors are judged to be still way better for that role so were still the preference that was went with the vast majority of the time.

Besides, DoA is just one area. Try getting into Urgoz or the Deep with a Derv, pre-Ursan. Completely impossible.
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Old Jul 03, 2008, 09:00 PM // 21:00   #36
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Knowing Anet I wouldn't be shocked at all at an Ursan buff, followed by a HoM being easier to farm for GW2 buff. I'm not saying its going to happen...I'm just saying I wouldn't be shocked at all if it did.
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Old Jul 03, 2008, 09:03 PM // 21:03   #37
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Quote:
Originally Posted by DreamWind
Knowing Anet I wouldn't be shocked at all at an Ursan buff, followed by a HoM being easier to farm for GW2 buff. I'm not saying its going to happen...I'm just saying I wouldn't be shocked at all if it did.
If they buff it i would go upstairs put a bag of pop corn in the Microwave, and sit here and just read all Crybabies and LOL while not posting, because i don't want to pissed them off since they would be on Suicide watch.
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Old Jul 03, 2008, 09:11 PM // 21:11   #38
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I wonder when we'll see Gailes replacement...
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Old Jul 03, 2008, 09:15 PM // 21:15   #39
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Quote:
No time frame for the new HoM implamented.

Skill balance from last months torunements will be impletmented next week
As it looks, it'll be November before the HoM changes will be made and the next skill balance has been mentioned.

Other than that, I could care less about Ursan, Shadow Form and the Underworld.
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Old Jul 03, 2008, 09:24 PM // 21:24   #40
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Quote:
Originally Posted by Navaros
^

Maybe sometimes in DoA but by the inherent stats of the game Warriors are judged to be still way better for that role so were still the preference that was went with the vast majority of the time.

Besides, DoA is just one area. Try getting into Urgoz or the Deep with a Derv, pre-Ursan. Completely impossible.
Agreed, try getting into any of the elite areas pre-ursan as an Assassin... heck, even at ToPK where sins had the 'option' of getting into B/P groups they were only taken as a last resort assuming there was no Ranger in sight.
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